Maya

Skilled 3D artist prepared for this role with strong expertise in modeling, texturing, and animation. Proven ability to deliver impactful results in fast-paced environments. Strong focus on team collaboration and adaptability to changing needs. Reliable and flexible with deep understanding of industry-standard software and techniques.
Maya
Blender
Unreal Engine
Substance Painter
Substance Designer
Photoshop
Unity
Generative AI
Chaplin- Short Film
Final-year animated short film project developed by a team of students.
(Awarded as Film of the year, Fergusson College)
Created 3D props and modular environment in Blender.
Designed stylized textures using Substance Painter and set up cinematic lighting for key scenes.
Wrecker - Game
Third-person SciFI game developed during a student project.
Designed game environments and modular level elements in Unreal Engine.
Created custom materials using Substance Designer and implemented lighting setups for mood and gameplay flow.